![modio xbox one borderlands 2 assassin save modio xbox one borderlands 2 assassin save](https://i.ytimg.com/vi/IEkEkWpsfvs/maxresdefault.jpg)
Note: There is some performance penalty associated with assembly bind failure logging. To enable assembly bind failure logging, set the registry value (DWORD) to 1. WRN: Assembly binding logging is turned OFF. (Exception from HRESULT: 0x80131040)įile name: ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’Īt .Serialize(Stream output)Īt .c_Displa圜lass29.b_26()Īt .DelegateResult.Execute(ActionExecutionContext context) The located assembly’s manifest definition does not match the assembly reference. Assassins Creed 2 Assassins Creed Brotherhood Asterix as the Olympic Games Astropop Profile Avatar Color Changer Profile Backbreaker Bakugan Battle Brawlers Bastion Ben 10 Ultimate Alien Bionic Commando Bioshock Bioshock 2 Blacklight Tango Down Profile Blade Kitten Bladestorm Blood Drive Blue Dragon Boom Boom Rocket Profile Borderlands.
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System.IO.FileLoadException: Could not load file or assembly ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’ or one of its dependencies.
#Modio xbox one borderlands 2 assassin save Pc
When i try to open my PC save file this error comes upĪn exception was thrown (press Ctrl+C to copy): my game works just fine on my xbox too, so its not like the file is invalid/corrupt or something, i dont know much about computers, but i am failing to see through logic where the issue could be. This commit was created on and signed with GitHub’s verified signature.
#Modio xbox one borderlands 2 assassin save code
Source code (zip) Source code (tar.gz) May 25, 2019. the save file i copied to a USB and imported (through horizon) onto my desktop, then when i attempt to open it with GIBBED i get that error message. bl2saveedit1.0.15with-debug-symbols.zip 1.62 MB. It seems to be an issue with several users, and i have revision 153, so i am wondering if it is because i havent updated to 155 since krieg came out.? i am not just looking to complain until somebody spoon feeds me a simple solution i want to understand how this whole “modding” thing works and what the issue is/how to avoid it. System.FormatException: unknown asset library set in packed data (this generally means new DLC that is not supported yet)Īt .PackedDataHelper`2.Decode(Byte data)Īt .ImportData(WillowTwoPlayerSaveGame saveGame)Īt .c_Displa圜lass1c.b_17()Īt .DelegateResult.Execute(ActionExecutionContext context)” Upgraded four-player split screen for same couch gameplay Includes all available downloadable content for Borderlands 2 as of March 24, 2015. “An exception was thrown (press Ctrl+C to copy): Transfer your Xbox 360 Save to your Xbox One Game. I have been getting this same error message: